What is STE(A)M?
Building up STEAM: Adding the arts into STEM education efforts
by TOM PRENDERGAST | HI VELCOITY | THURSDAY, JUNE 06, 2013
National, state and local leaders have long pushed for investments in STEM education, which stands for the critical areas of science, technology, engineering and math. Yet a growing number of advocates believe these fields are missing a key component to truly ignite innovation – the arts. They argue that the arts nurture a creative ability to identify and view problems from different perspectives. For Ohio schools, turning STEM into STEAM poses significant challenges, starting with the breakdown of traditional barriers that delineate educational disciplines.
 |
Students work in Columbus College of Arts & Design’s
College Preview Program
|
"Scientists and artists are both trying to get a better understanding of the world around us, but they are doing it through different lenses," says Kate Cook, a life science teacher at the
Dayton Regional STEM School. "Nothing exists in a vacuum in the real world or in a school. It makes sense when we try to approach problems from multiple perspectives."
The numbers tell an interesting story. According to Ohio's ACT test profile report, approximately 6,000 graduating 2012 seniors intended to pursue arts in college versus 6,500 for engineering. In 2010 and 2011, those leaning toward the arts outnumbered students intending to major in engineering.
Some might argue that this creates an imbalance between degree output and demand for high-growth, high-wage jobs. The point is not moot: leading economic forecasting firm
Economic Modeling Specialists, Intl. projects more than 10,000 annual job openings in Ohio for STEM occupations with a median wage of approximately $32 per hour. But STEAM advocates see a huge talent pool capable of meeting the labor market demand in the context of their artistic talents.