Saturday, July 14, 2012

LEARN MORE ABOUT THE STEAM INITIATIVE

ARTStem: Teaching & Learning at the Intersection of the Arts and STEM disciplines
An ongoing initiative of the Thomas S. Kenan Institute for the Arts at the University of North Carolina School of the Arts (UNCSA), in Winston Salem. Inspired by artists and scholars who efface the lines between “the arts” and the “STEM” disciplines, the project brought together academic and arts faculty members from UNCSA with an interdisciplinary team of public school educators for an academic summer seminar about teaching and learning at the intersection of the arts and STEM disciplines, followed by a year of creative teaching collaborations and programming. www.artstem.org




Bridging STEM to STE(A)M: Developing New Frameworks for ART/SCIENCE Pedagogy
RISD Event Logo
Artists, scientists, researchers, educators and leaders in information and creative technology gathered at this NSF-funded workshop held at the Rhode Island School of Design, Jan 21-22, 2011, to explore the questions: What do you consider the greatest potential of your field of research, work, or teaching? How might you see the value of your work benefiting from interaction with other disciplines?


CUNY Logo
Communicating Science to the Public through the Performing Arts
The 2010 Conference of Science and the Arts, a program of CUNY Graduate Center. Website




From STEM to STEAM: Incorporating the Arts into Science Learning, CSTA 2009
The Institute for the Study of Knowledge Management (ISKME) brought together middle and high-school teachers and their students from throughout California at the 2009 California Science Teacher Association Conference to collaborate on sustainability projects that incorporate science, technology, engineering, art, and math resources. Website



Full S.T.E.A.M. Ahead
A San Diego-based group of professionals in Science, Technology, Engineering, Arts, and Mathematics, exploring innovative ways to collaborate across disciplines while developing cohesive marketing and grant-writing strategies. Hosts quarterly events aimed to bring S.T.E.A.M. organizations together for "power in numbers" which provides the ability to achieve more through collaboration. See Facebook Page with event details.



RISD STEAM
RISD STEAMA RISD student-run initiative to help promote the arts within the fields of science, technology, engineering and math, "by having brilliant minds, designers, innovators, conceptualist, scientists, mathematicians etc, lecture and be part of the RISD and overall artistic community." Facebook Page




Science and the Arts from Science FridaySciFriArts logoA project of Science Friday, producers of the public radio program ‘Science Friday,’ "showcasing cool projects, interesting ideas, and new research at the intersection of science and the arts." Website




STEAM not STEMSTEAM
Our mission is to have business leaders, arts professionals, educators and others work together to educate governments, the public and the media to the need for returning Arts to the national curricula. China and others have determined, as we must, that STEAM education is a national priority issue.




Articles and Reports

Austin, R. and Lee Devin. 2003. Why Managing Innovation is Like Theater. Working Knowledge. Harvard Business School. Reproduced from R. Austin and Lee Devin. 2003. Artful Making: What Managers Need to Know About How Artists Work. New York: Pearson Education, Inc.
Brown, John Seely. 2008. Tinkering as a Mode of Knowledge Production in a Digital Age. Carnegie Commons. 10 minute video recording of 2008 talk.
Eger, John. 2010. Future Leaders Need Art-Infused Education. San Diego Business Journal. Monday, March 8, 2010
Eger, John. 2010. Creativity can be an economic engine. Sign On San Diego. Dec 31, 2010.
Eger, John. 2011. "Pleasure, Beauty and Wonder: Educating for the Knowledge Age." The Futurist. Jan-Feb, 2011.
Eger, John. 2011. "STEAM is Gathering Steam." The Huffington Post. Feb 4, 2011.
Galligan, Ann M. 2001. Creativity, Culture, Education, and the Workforce. Center for Arts and Culture.
Houston, Paul D., Ken Robinson, and Hamsa Thota. 2007. Thinking Creatively and Competing Globally— The Role of the Arts in Building the 21st-Century American Workforce. Americans for the Arts.
Innovation, Education, and the Maker Movement. Proceedings from the Maker Faire Workshop at the New York Hall of Science, September 26 – 27, 2010.
Katz-Buonincontro, J. 2008. Using the Arts to Promote Creativity in Leaders. Journal of Research on Leadership Education Volume 3, Issue 1 (May, 2008)
Lederman, L.M. 2001. K-12 Science Education as the Road to Consilient Curricula. Annals of the New York Academy of Sciences 935: 261-265.
Lichtenberg, James, and Christopher Woock, with Mary Wright. 2008. Ready to Innovate: Are Educators and Executives Aligned on the Creative Readiness of the U.S. Workforce? Key Findings. The Conference Board, Research Report 1424.
Maeda, John. 2010. On Meaningful Observation, SEED Magazine Jan 11, 2011. "Adding art & design to science education would put a bit of humanity back into the innovation engine and lead to the most meaningful kind of progress."
Nissley, Nick. 2002. "Arts-Based Learning in Management Education." In Rethinking Management Education for the 21st Century. Edited by Charles Wankel and Robert Defillippi Information Age Publishing.
Ohio Alliance for Arts Education. 2007. Turn STEM to STEAM ... Add the Arts!
Osburn, John, and Richard Stock. 2005. Playing to the technical audience: evaluating the impact of arts-based training for engineers. Journal of Business Strategy 26, 5: 33-39.
Robelen, Erik. 2010. House Backs STEM Education Bill: Next Stop, White House. Education Week. Dec 21, 2010
Root-Bernstein, R. et al. 2008. Arts Foster Scientific Success: Avocations of Nobel, National Academy, Royal Society and Sigma Xi Members. Journal of Psychology of Science and Technology 1, 2: 52-66.
Seifter, Harvey. 2001. The Conductor-less Orchestra. Leader to Leader, 21.
Seifter, Harvey, and Peter Economy. 2001. Leadership Ensemble: Lessons in Collaborative Management from the World’s Only Conductorless Orchestra. New York:Holt/Times Books.
Seifter, Harvey. 2004. Artists Help Empower Corporate America. Arts & Business Quarterly.
Seifter, Harvey, and Ted Buswick. 2005. Arts-Based Learning for Business. Emerald Group Publishing.
Seifter, Harvey, and Ted Buswick, eds. 2010. Creatively intelligent companies and leaders: Arts-based learning for business. Special issue of Journal of Business Strategy 31:4 2010 http://www.emeraldinsight.com/journals.htm?issn=0275-6668&volume=31&issue=4
Towers Perrin. 2007. Impact of Employee Engagement on Business Performance: A 3 Year Study Across 40 Global Companies. Unpublished.
White, Harvey, 2011. "Our Education System Is Not So Much 'Broken' As It Is Totally Outdated!"
White, Harvey, 2010. "Arts and the Innovation Gap," San Diego Union-Tribune (March 11, 2010).

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